Institute of Mathematics and Informatics Bulgarian Academy of Sciences, Association for the Development of the Information Society
Citation:
Proceedings of the National Conference on "Education and Research in the Information Society", Plovdiv, June, 2018, 116p-125p
Series/Report no.:
ADIS;2018
Abstract:
In today's world full of digital devices, information and communication technologies
(ICT) are already well placed in education. As an effective tool for supporting teaching, they
engage learners’ attention, motivate them, facilitate knowledge acquisition, and provide access
to a vast amount of learning resources. Computer educational games are the most intriguing
among them. However, whether teachers are willing to practice this approach, we have tried to
find out by surveying them. Based on results, an analysis of usage of educational games in
different school grades and their application in various subjects have been made. Advantages
of using learning games and their impact on learners have also been explored.
Description:
Report published in the Proceedings of the National Conference on "Education and Research in the Information Society", Plovdiv, June, 2018