Gamification Sofia Cultural and Historical Heritage Tourist Destination
Issue Date:
14-Dec-2020
Publisher:
Institute of Mathematics and Informatics – Bulgarian Academy of Sciences
Citation:
Mileva, S., Assenova, M., Petrov, E., Gyurova, V. (2020). Gamified Applications for Sofia, Promoting Capital`s Cultural and Historical Heritage. Cultural and Historical Heritage: Preservation, Presentation, Digitalization (KIN Journal), 6(2), ISSN 2367-8038, Institute of Mathematics and Informatics – Bulgarian Academy of Sciences, 49–63. DOI: https://www.doi.org/10.26615/issn.2367-8038.2020_2_005
Series/Report no.:
Cultural and Historical Heritage: Preservation, Presentation, Digitalization (KIN Journal), 6(2);05
Abstract:
Gamified applications are gaining increasing popularity for marketing reasons. The paper explores the specifics of gamed applications for Sofia as a tourist destination based on the cultural and historical heritage of the city. As a result, leading good practices in Europe have been studied and a detailed analysis of the most popular applications for Sofia, their capabilities and limitations has been carried out.
Description:
Геймифицираните приложения за маркетингово цели набират все по-голяма популярност. Настоящият доклад изследва спецификата на геймифицирани приложения за София като туристическа дестинация, използващи културно-историческото наследство на града. В резултат са изследван водещи добри практики в Европа и е направен детайлен анализ на най-популярните приложения за София, техните възможности и ограничения.